mirror of
https://github.com/whoisclebs/lodash.git
synced 2026-02-01 07:47:49 +00:00
Cleanup _.ceil, _.floor, & _.round.
This commit is contained in:
201
lodash.src.js
201
lodash.src.js
@@ -749,10 +749,9 @@
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/** Native method references. */
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var ArrayBuffer = context.ArrayBuffer,
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ceil = Math.ceil,
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clearTimeout = context.clearTimeout,
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floor = Math.floor,
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parseFloat = context.parseFloat,
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pow = Math.pow,
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propertyIsEnumerable = objectProto.propertyIsEnumerable,
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Set = getNative(context, 'Set'),
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setTimeout = context.setTimeout,
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@@ -761,7 +760,9 @@
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WeakMap = getNative(context, 'WeakMap');
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/* Native method references for those with the same name as other `lodash` methods. */
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var nativeCreate = getNative(Object, 'create'),
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var nativeCeil = Math.ceil,
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nativeCreate = getNative(Object, 'create'),
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nativeFloor = Math.floor,
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nativeIsArray = getNative(Array, 'isArray'),
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nativeIsFinite = context.isFinite,
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nativeKeys = getNative(Object, 'keys'),
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@@ -2608,7 +2609,7 @@
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* @returns {number} Returns the random number.
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*/
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function baseRandom(min, max) {
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return min + floor(nativeRandom() * (max - min + 1));
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return min + nativeFloor(nativeRandom() * (max - min + 1));
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}
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/**
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@@ -2933,7 +2934,7 @@
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valIsUndef = value === undefined;
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while (low < high) {
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var mid = floor((low + high) / 2),
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var mid = nativeFloor((low + high) / 2),
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computed = iteratee(array[mid]),
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isDef = computed !== undefined,
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isReflexive = computed === computed;
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@@ -3650,7 +3651,7 @@
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}
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var padLength = length - strLength;
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chars = chars == null ? ' ' : (chars + '');
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return repeat(chars, ceil(padLength / chars.length)).slice(0, padLength);
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return repeat(chars, nativeCeil(padLength / chars.length)).slice(0, padLength);
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}
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/**
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@@ -3690,6 +3691,25 @@
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return wrapper;
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}
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/**
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* Creates a `_.ceil`, `_.floor`, or `_.round` function.
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*
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* @private
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* @param {string} methodName The name of the `Math` method to use when rounding.
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* @returns {Function} Returns the new round function.
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*/
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function createRound(methodName) {
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var func = Math[methodName];
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return function(number, precision) {
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precision = precision === undefined ? 0 : (+precision || 0);
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if (precision) {
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precision = pow(10, precision);
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return func(number * precision) / precision;
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}
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return func(number);
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};
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}
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/**
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* Creates a `_.sortedIndex` or `_.sortedLastIndex` function.
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*
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@@ -3706,25 +3726,6 @@
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};
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}
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/**
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* Creates a `_.round`, `_.ceil`, or `_.floor` function.
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*
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* @private
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* @param {String} type Specify the Math method to use when rounding.
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*/
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function createRound(type) {
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var roundFn = Math[type];
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return function(number, precision) {
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if (precision) {
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precision = Math.pow(10, precision);
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return roundFn(number * precision) / precision;
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} else {
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return roundFn(number);
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}
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}
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}
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/**
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* Creates a function that either curries or invokes `func` with optional
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* `this` binding and partially applied arguments.
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@@ -4572,12 +4573,12 @@
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if (guard ? isIterateeCall(array, size, guard) : size == null) {
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size = 1;
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} else {
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size = nativeMax(floor(size) || 1, 1);
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size = nativeMax(nativeFloor(size) || 1, 1);
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}
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var index = 0,
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length = array ? array.length : 0,
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resIndex = -1,
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result = Array(ceil(length / size));
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result = Array(nativeCeil(length / size));
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while (index < length) {
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result[++resIndex] = baseSlice(array, index, (index += size));
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@@ -10260,7 +10261,7 @@
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*/
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function inRange(value, start, end) {
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start = +start || 0;
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if (typeof end === 'undefined') {
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if (end === undefined) {
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end = start;
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start = 0;
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} else {
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@@ -10543,8 +10544,8 @@
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return string;
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}
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var mid = (length - strLength) / 2,
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leftLength = floor(mid),
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rightLength = ceil(mid);
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leftLength = nativeFloor(mid),
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rightLength = nativeCeil(mid);
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chars = createPadding('', rightLength, chars);
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return chars.slice(0, leftLength) + string + chars;
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@@ -10667,7 +10668,7 @@
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if (n % 2) {
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result += string;
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}
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n = floor(n / 2);
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n = nativeFloor(n / 2);
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string += string;
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} while (n);
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@@ -11644,7 +11645,7 @@
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// Use `Array(length)` so engines like Chakra and V8 avoid slower modes.
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// See https://youtu.be/XAqIpGU8ZZk#t=17m25s for more details.
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var index = -1,
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length = nativeMax(ceil((end - start) / (step || 1)), 0),
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length = nativeMax(nativeCeil((end - start) / (step || 1)), 0),
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result = Array(length);
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while (++index < length) {
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@@ -11682,7 +11683,7 @@
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* // => also invokes `mage.castSpell(n)` three times
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*/
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function times(n, iteratee, thisArg) {
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n = floor(n);
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n = nativeFloor(n);
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// Exit early to avoid a JSC JIT bug in Safari 8
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// where `Array(0)` is treated as `Array(1)`.
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@@ -11744,6 +11745,50 @@
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return (+augend || 0) + (+addend || 0);
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}
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/**
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* Calculates `n` rounded up to `precision`.
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*
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* @static
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* @memberOf _
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* @category Math
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* @param {number} n The number to round up.
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* @param {number} [precision=0] The precision to round up to.
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* @returns {number} Returns the rounded up number.
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* @example
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*
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* _.ceil(4.006);
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* // => 5
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*
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* _.ceil(6.004, 2);
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* // => 6.01
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*
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* _.ceil(6040, -2);
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* // => 6100
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*/
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var ceil = createRound('ceil');
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/**
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* Calculates `n` rounded down to `precision`.
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*
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* @static
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* @memberOf _
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* @category Math
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* @param {number} n The number to round down.
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* @param {number} [precision=0] The precision to round down to.
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* @returns {number} Returns the rounded down number.
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* @example
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*
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* _.floor(4.006);
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* // => 4
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*
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* _.floor(0.046, 2);
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* // => 0.04
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*
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* _.floor(4060, -2);
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* // => 4000
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*/
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var floor = createRound('floor');
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/**
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* Gets the maximum value of `collection`. If `collection` is empty or falsey
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* `-Infinity` is returned. If an iteratee function is provided it is invoked
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@@ -11842,6 +11887,28 @@
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*/
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var min = createExtremum(lt, POSITIVE_INFINITY);
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/**
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* Calculates `n` rounded to `precision`.
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*
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* @static
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* @memberOf _
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* @category Math
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* @param {number} n The number to round.
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* @param {number} [precision=0] The precision to round to.
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* @returns {number} Returns the rounded number.
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* @example
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*
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* _.round(4.006);
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* // => 4
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*
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* _.round(4.006, 2);
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* // => 4.01
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*
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* _.round(4060, -2);
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* // => 4100
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*/
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var round = createRound('round');
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/**
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* Gets the sum of the values in `collection`.
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*
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@@ -11890,72 +11957,6 @@
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: baseSum(collection, iteratee);
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}
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/**
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* Calculates the result of a number rounded to an optional precision.
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*
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* @static
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* @memberOf _
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* @category Math
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* @param {number} number The number to round.
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* @param {number} [precision] The precision to round to.
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* @returns {number} Returns the rounded number.
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* @example
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*
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* _.round(4.006);
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* // => 4
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*
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* _.round(4.006, 2);
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* // => 4.01
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*
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* _.round(4060, -2);
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* // => 4100
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*/
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var round = createRound('round');
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/**
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* Calculates the result of a number rounded down to an optional precision.
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*
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* @static
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* @memberOf _
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* @category Math
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* @param {number} number The number to round down.
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* @param {number} [precision] The precision to round down to.
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* @returns {number} Returns the rounded down number.
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* @example
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*
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* _.floor(4.006);
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* // => 4
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*
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* _.floor(0.046, 2);
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* // => 0.04
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*
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* _.floor(4060, -2);
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* // => 4000
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*/
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var floor = createRound('floor');
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/**
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* Calculates the result of a number rounded up to an optional precision.
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*
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* @static
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* @memberOf _
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* @category Math
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* @param {number} number The number to round up.
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* @param {number} [precision] The precision to round up to.
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* @returns {number} Returns the rounded up number.
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* @example
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*
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* _.ceil(4.006);
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* // => 5
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*
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* _.ceil(6.004, 2);
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* // => 6.01
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*
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* _.ceil(6040, -2);
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* // => 6100
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*/
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var ceil = createRound('ceil');
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/*------------------------------------------------------------------------*/
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// Ensure wrappers are instances of `baseLodash`.
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@@ -12256,7 +12257,7 @@
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if (filtered && !index) {
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return new LazyWrapper(this);
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}
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n = n == null ? 1 : nativeMax(floor(n) || 0, 0);
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n = n == null ? 1 : nativeMax(nativeFloor(n) || 0, 0);
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var result = this.clone();
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if (filtered) {
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18
test/test.js
18
test/test.js
@@ -13686,29 +13686,31 @@
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/*--------------------------------------------------------------------------*/
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QUnit.module('lodash.round, lodash.floor, and lodash.ceil');
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QUnit.module('round methods');
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_.each(['round', 'floor', 'ceil'], function(methodName) {
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var func = _[methodName];
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_.each(['ceil', 'floor', 'round'], function(methodName) {
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var func = _[methodName],
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isCeil = methodName == 'ceil',
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isFloor = methodName == 'floor';
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test('`_.' + methodName + '` should return a rounded number without a precision', 1, function() {
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var actual = func(4.006);
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equal(actual, methodName === 'ceil' ? 5 : 4);
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strictEqual(actual, isCeil ? 5 : 4);
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});
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test('`_.' + methodName + '` should return a rounded number with a precision of 0', 1, function() {
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test('`_.' + methodName + '` should return a rounded number with a precision of `0`', 1, function() {
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var actual = func(4.006, 0);
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equal(actual, methodName === 'ceil' ? 5 : 4);
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strictEqual(actual, isCeil ? 5 : 4);
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});
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test('`_.' + methodName + '` should return a rounded number with a positive precision', 1, function() {
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var actual = func(4.016, 2);
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equal(actual, methodName === 'floor' ? 4.01 : 4.02);
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strictEqual(actual, isFloor ? 4.01 : 4.02);
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});
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test('`_.' + methodName + '` should return a rounded number with a negative precision', 1, function() {
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var actual = func(4160, -2);
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equal(actual, methodName === 'floor' ? 4100 : 4200);
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strictEqual(actual, isFloor ? 4100 : 4200);
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});
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});
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