Rename _.random params start and end to lower and upper.

This commit is contained in:
John-David Dalton
2016-01-08 20:13:28 -08:00
parent 946560c998
commit 5a13fe28c9

View File

@@ -3202,12 +3202,12 @@
* floating-point numbers.
*
* @private
* @param {number} min The minimum possible value.
* @param {number} max The maximum possible value.
* @param {number} lower The lower bound.
* @param {number} upper The upper bound.
* @returns {number} Returns the random number.
*/
function baseRandom(min, max) {
return min + nativeFloor(nativeRandom() * (max - min + 1));
function baseRandom(lower, upper) {
return lower + nativeFloor(nativeRandom() * (upper - lower + 1));
}
/**
@@ -11654,10 +11654,10 @@
}
/**
* Produces a random number between `min` and `max` (inclusive). If only one
* argument is provided a number between `0` and the given number is returned.
* If `floating` is `true`, or either `min` or `max` are floats, a
* floating-point number is returned instead of an integer.
* Produces a random number between the inclusive `lower` and `upper` bounds.
* If only one argument is provided a number between `0` and the given number
* is returned. If `floating` is `true`, or either `lower` or `upper` are floats,
* a floating-point number is returned instead of an integer.
*
* **Note:** JavaScript follows the IEEE-754 standard for resolving
* floating-point values which can produce unexpected results.
@@ -11665,8 +11665,8 @@
* @static
* @memberOf _
* @category Number
* @param {number} [min=0] The minimum possible value.
* @param {number} [max=1] The maximum possible value.
* @param {number} [lower=0] The lower bound.
* @param {number} [upper=1] The upper bound.
* @param {boolean} [floating] Specify returning a floating-point number.
* @returns {number} Returns the random number.
* @example
@@ -11683,43 +11683,43 @@
* _.random(1.2, 5.2);
* // => a floating-point number between 1.2 and 5.2
*/
function random(min, max, floating) {
if (floating && typeof floating != 'boolean' && isIterateeCall(min, max, floating)) {
max = floating = undefined;
function random(lower, upper, floating) {
if (floating && typeof floating != 'boolean' && isIterateeCall(lower, upper, floating)) {
upper = floating = undefined;
}
if (floating === undefined) {
if (typeof max == 'boolean') {
floating = max;
max = undefined;
if (typeof upper == 'boolean') {
floating = upper;
upper = undefined;
}
else if (typeof min == 'boolean') {
floating = min;
min = undefined;
else if (typeof lower == 'boolean') {
floating = lower;
lower = undefined;
}
}
if (min === undefined && max === undefined) {
min = 0;
max = 1;
if (lower === undefined && upper === undefined) {
lower = 0;
upper = 1;
}
else {
min = toNumber(min) || 0;
if (max === undefined) {
max = min;
min = 0;
lower = toNumber(lower) || 0;
if (upper === undefined) {
upper = lower;
lower = 0;
} else {
max = toNumber(max) || 0;
upper = toNumber(upper) || 0;
}
}
if (min > max) {
var temp = min;
min = max;
max = temp;
if (lower > upper) {
var temp = lower;
lower = upper;
upper = temp;
}
if (floating || min % 1 || max % 1) {
if (floating || lower % 1 || upper % 1) {
var rand = nativeRandom();
return nativeMin(min + (rand * (max - min + freeParseFloat('1e-' + ((rand + '').length - 1)))), max);
return nativeMin(lower + (rand * (upper - lower + freeParseFloat('1e-' + ((rand + '').length - 1)))), upper);
}
return baseRandom(min, max);
return baseRandom(lower, upper);
}
/*------------------------------------------------------------------------*/