mirror of
https://github.com/whoisclebs/lodash.git
synced 2026-01-29 06:27:49 +00:00
Bump to v3.10.3.
This commit is contained in:
@@ -1,4 +1,4 @@
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# lodash v3.10.2
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# lodash v3.10.3
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The [lodash](https://lodash.com/) library exported as [npm packages](https://www.npmjs.com/browse/keyword/lodash-modularized) per method.
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@@ -1,4 +1,4 @@
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# lodash.ceil v3.10.2
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# lodash.ceil v3.10.3
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The [lodash](https://lodash.com/) method `_.ceil` exported as a [Node.js](https://nodejs.org/) module.
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@@ -15,4 +15,4 @@ In Node.js:
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var ceil = require('lodash.ceil');
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```
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See the [documentation](https://lodash.com/docs#ceil) or [package source](https://github.com/lodash/lodash/blob/3.10.2-npm-packages/lodash.ceil) for more details.
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See the [documentation](https://lodash.com/docs#ceil) or [package source](https://github.com/lodash/lodash/blob/3.10.3-npm-packages/lodash.ceil) for more details.
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@@ -1,5 +1,5 @@
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/**
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* lodash 3.10.2 (Custom Build) <https://lodash.com/>
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* lodash 3.10.3 (Custom Build) <https://lodash.com/>
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* Build: `lodash modularize exports="npm" -o ./`
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* Copyright 2012-2016 The Dojo Foundation <http://dojofoundation.org/>
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* Based on Underscore.js 1.8.3 <http://underscorejs.org/LICENSE>
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@@ -29,11 +29,54 @@ var reIsBinary = /^0b[01]+$/i;
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/** Used to detect octal string values. */
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var reIsOctal = /^0o[0-7]+$/i;
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/** Built-in method references without a dependency on `global`. */
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/** Used to determine if values are of the language type `Object`. */
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var objectTypes = {
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'function': true,
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'object': true
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};
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/** Built-in method references without a dependency on `root`. */
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var freeParseInt = parseInt;
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/** Detect free variable `exports`. */
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var freeExports = (objectTypes[typeof exports] && exports && !exports.nodeType) ? exports : null;
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/** Detect free variable `module`. */
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var freeModule = (objectTypes[typeof module] && module && !module.nodeType) ? module : null;
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/** Detect free variable `global` from Node.js. */
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var freeGlobal = checkGlobal(freeExports && freeModule && typeof global == 'object' && global);
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/** Detect free variable `self`. */
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var freeSelf = checkGlobal(objectTypes[typeof self] && self);
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/** Detect free variable `window`. */
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var freeWindow = checkGlobal(objectTypes[typeof window] && window);
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/** Detect `this` as the global object. */
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var thisGlobal = checkGlobal(objectTypes[typeof this] && this);
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/**
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* Used as a reference to the global object.
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*
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* The `this` value is used if it's the global object to avoid Greasemonkey's
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* restricted `window` object, otherwise the `window` object is used.
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*/
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var root = freeGlobal || ((freeWindow !== (thisGlobal && thisGlobal.window)) && freeWindow) || freeSelf || thisGlobal || Function('return this')();
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/**
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* Checks if `value` is a global object.
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*
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* @private
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* @param {*} value The value to check.
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* @returns {null|Object} Returns `value` if it's a global object, else `null`.
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*/
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function checkGlobal(value) {
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return (value && value.Object === Object) ? value : null;
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}
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/** Used for built-in method references. */
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var objectProto = global.Object.prototype;
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var objectProto = Object.prototype;
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/**
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* Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)
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@@ -42,7 +85,7 @@ var objectProto = global.Object.prototype;
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var objectToString = objectProto.toString;
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/** Built-in value references. */
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var Symbol = global.Symbol;
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var Symbol = root.Symbol;
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/** Used to convert symbols to primitives and strings. */
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var symbolProto = Symbol ? Symbol.prototype : undefined,
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@@ -1,11 +1,11 @@
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{
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"name": "lodash.ceil",
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"version": "3.10.2",
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"version": "3.10.3",
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"description": "The lodash method `_.ceil` exported as a module.",
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"homepage": "https://lodash.com/",
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"icon": "https://lodash.com/icon.svg",
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"license": "MIT",
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"keywords": "lodash, lodash-modularized, stdlib, util, ceil",
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"keywords": "lodash-modularized, ceil",
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"author": "John-David Dalton <john.david.dalton@gmail.com> (http://allyoucanleet.com/)",
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"contributors": [
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"John-David Dalton <john.david.dalton@gmail.com> (http://allyoucanleet.com/)",
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@@ -1,4 +1,4 @@
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# lodash.floor v3.10.2
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# lodash.floor v3.10.3
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The [lodash](https://lodash.com/) method `_.floor` exported as a [Node.js](https://nodejs.org/) module.
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@@ -15,4 +15,4 @@ In Node.js:
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var floor = require('lodash.floor');
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```
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See the [documentation](https://lodash.com/docs#floor) or [package source](https://github.com/lodash/lodash/blob/3.10.2-npm-packages/lodash.floor) for more details.
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See the [documentation](https://lodash.com/docs#floor) or [package source](https://github.com/lodash/lodash/blob/3.10.3-npm-packages/lodash.floor) for more details.
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@@ -1,5 +1,5 @@
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/**
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* lodash 3.10.2 (Custom Build) <https://lodash.com/>
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* lodash 3.10.3 (Custom Build) <https://lodash.com/>
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* Build: `lodash modularize exports="npm" -o ./`
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* Copyright 2012-2016 The Dojo Foundation <http://dojofoundation.org/>
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* Based on Underscore.js 1.8.3 <http://underscorejs.org/LICENSE>
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@@ -29,11 +29,54 @@ var reIsBinary = /^0b[01]+$/i;
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/** Used to detect octal string values. */
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var reIsOctal = /^0o[0-7]+$/i;
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/** Built-in method references without a dependency on `global`. */
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/** Used to determine if values are of the language type `Object`. */
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var objectTypes = {
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'function': true,
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'object': true
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};
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/** Built-in method references without a dependency on `root`. */
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var freeParseInt = parseInt;
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/** Detect free variable `exports`. */
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var freeExports = (objectTypes[typeof exports] && exports && !exports.nodeType) ? exports : null;
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/** Detect free variable `module`. */
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var freeModule = (objectTypes[typeof module] && module && !module.nodeType) ? module : null;
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/** Detect free variable `global` from Node.js. */
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var freeGlobal = checkGlobal(freeExports && freeModule && typeof global == 'object' && global);
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/** Detect free variable `self`. */
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var freeSelf = checkGlobal(objectTypes[typeof self] && self);
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/** Detect free variable `window`. */
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var freeWindow = checkGlobal(objectTypes[typeof window] && window);
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/** Detect `this` as the global object. */
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var thisGlobal = checkGlobal(objectTypes[typeof this] && this);
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/**
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* Used as a reference to the global object.
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*
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* The `this` value is used if it's the global object to avoid Greasemonkey's
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* restricted `window` object, otherwise the `window` object is used.
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*/
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var root = freeGlobal || ((freeWindow !== (thisGlobal && thisGlobal.window)) && freeWindow) || freeSelf || thisGlobal || Function('return this')();
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/**
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* Checks if `value` is a global object.
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*
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* @private
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* @param {*} value The value to check.
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* @returns {null|Object} Returns `value` if it's a global object, else `null`.
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*/
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function checkGlobal(value) {
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return (value && value.Object === Object) ? value : null;
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}
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/** Used for built-in method references. */
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var objectProto = global.Object.prototype;
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var objectProto = Object.prototype;
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/**
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* Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)
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@@ -42,7 +85,7 @@ var objectProto = global.Object.prototype;
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var objectToString = objectProto.toString;
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/** Built-in value references. */
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var Symbol = global.Symbol;
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var Symbol = root.Symbol;
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/** Used to convert symbols to primitives and strings. */
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var symbolProto = Symbol ? Symbol.prototype : undefined,
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@@ -1,11 +1,11 @@
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{
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"name": "lodash.floor",
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"version": "3.10.2",
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"version": "3.10.3",
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"description": "The lodash method `_.floor` exported as a module.",
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"homepage": "https://lodash.com/",
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"icon": "https://lodash.com/icon.svg",
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"license": "MIT",
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"keywords": "lodash, lodash-modularized, stdlib, util, floor",
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"keywords": "lodash-modularized, floor",
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"author": "John-David Dalton <john.david.dalton@gmail.com> (http://allyoucanleet.com/)",
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"contributors": [
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"John-David Dalton <john.david.dalton@gmail.com> (http://allyoucanleet.com/)",
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@@ -1,4 +1,4 @@
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# lodash.round v3.10.2
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# lodash.round v3.10.3
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The [lodash](https://lodash.com/) method `_.round` exported as a [Node.js](https://nodejs.org/) module.
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@@ -15,4 +15,4 @@ In Node.js:
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var round = require('lodash.round');
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```
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See the [documentation](https://lodash.com/docs#round) or [package source](https://github.com/lodash/lodash/blob/3.10.2-npm-packages/lodash.round) for more details.
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See the [documentation](https://lodash.com/docs#round) or [package source](https://github.com/lodash/lodash/blob/3.10.3-npm-packages/lodash.round) for more details.
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@@ -1,5 +1,5 @@
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/**
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* lodash 3.10.2 (Custom Build) <https://lodash.com/>
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* lodash 3.10.3 (Custom Build) <https://lodash.com/>
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* Build: `lodash modularize exports="npm" -o ./`
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* Copyright 2012-2016 The Dojo Foundation <http://dojofoundation.org/>
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* Based on Underscore.js 1.8.3 <http://underscorejs.org/LICENSE>
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@@ -29,11 +29,54 @@ var reIsBinary = /^0b[01]+$/i;
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/** Used to detect octal string values. */
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var reIsOctal = /^0o[0-7]+$/i;
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/** Built-in method references without a dependency on `global`. */
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/** Used to determine if values are of the language type `Object`. */
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var objectTypes = {
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'function': true,
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'object': true
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};
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/** Built-in method references without a dependency on `root`. */
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var freeParseInt = parseInt;
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/** Detect free variable `exports`. */
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var freeExports = (objectTypes[typeof exports] && exports && !exports.nodeType) ? exports : null;
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/** Detect free variable `module`. */
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var freeModule = (objectTypes[typeof module] && module && !module.nodeType) ? module : null;
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/** Detect free variable `global` from Node.js. */
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var freeGlobal = checkGlobal(freeExports && freeModule && typeof global == 'object' && global);
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/** Detect free variable `self`. */
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var freeSelf = checkGlobal(objectTypes[typeof self] && self);
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/** Detect free variable `window`. */
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var freeWindow = checkGlobal(objectTypes[typeof window] && window);
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/** Detect `this` as the global object. */
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var thisGlobal = checkGlobal(objectTypes[typeof this] && this);
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/**
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* Used as a reference to the global object.
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*
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* The `this` value is used if it's the global object to avoid Greasemonkey's
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* restricted `window` object, otherwise the `window` object is used.
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*/
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var root = freeGlobal || ((freeWindow !== (thisGlobal && thisGlobal.window)) && freeWindow) || freeSelf || thisGlobal || Function('return this')();
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/**
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* Checks if `value` is a global object.
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*
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* @private
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* @param {*} value The value to check.
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* @returns {null|Object} Returns `value` if it's a global object, else `null`.
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*/
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function checkGlobal(value) {
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return (value && value.Object === Object) ? value : null;
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}
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/** Used for built-in method references. */
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var objectProto = global.Object.prototype;
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var objectProto = Object.prototype;
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/**
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* Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)
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@@ -42,7 +85,7 @@ var objectProto = global.Object.prototype;
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var objectToString = objectProto.toString;
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/** Built-in value references. */
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var Symbol = global.Symbol;
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var Symbol = root.Symbol;
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/** Used to convert symbols to primitives and strings. */
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var symbolProto = Symbol ? Symbol.prototype : undefined,
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@@ -1,11 +1,11 @@
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{
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"name": "lodash.round",
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"version": "3.10.2",
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"version": "3.10.3",
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"description": "The lodash method `_.round` exported as a module.",
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"homepage": "https://lodash.com/",
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"icon": "https://lodash.com/icon.svg",
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"license": "MIT",
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"keywords": "lodash, lodash-modularized, stdlib, util, round",
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"keywords": "lodash-modularized, round",
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"author": "John-David Dalton <john.david.dalton@gmail.com> (http://allyoucanleet.com/)",
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"contributors": [
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"John-David Dalton <john.david.dalton@gmail.com> (http://allyoucanleet.com/)",
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