mirror of
https://github.com/whoisclebs/lodash.git
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374 lines
10 KiB
JavaScript
374 lines
10 KiB
JavaScript
/**
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* lodash 4.0.2 (Custom Build) <https://lodash.com/>
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* Build: `lodash modularize exports="npm" -o ./`
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* Copyright 2012-2016 The Dojo Foundation <http://dojofoundation.org/>
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* Based on Underscore.js 1.8.3 <http://underscorejs.org/LICENSE>
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* Copyright 2009-2016 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors
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* Available under MIT license <https://lodash.com/license>
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*/
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/** Used as references for various `Number` constants. */
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var INFINITY = 1 / 0,
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MAX_SAFE_INTEGER = 9007199254740991;
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/** `Object#toString` result references. */
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var symbolTag = '[object Symbol]';
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/** Used to match property names within property paths. */
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var reIsDeepProp = /\.|\[(?:[^[\]]*|(["'])(?:(?!\1)[^\\]|\\.)*?\1)\]/,
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reIsPlainProp = /^\w*$/,
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rePropName = /[^.[\]]+|\[(?:(-?\d+(?:\.\d+)?)|(["'])((?:(?!\2)[^\\]|\\.)*?)\2)\]/g;
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/** Used to match backslashes in property paths. */
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var reEscapeChar = /\\(\\)?/g;
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/** Used to detect unsigned integer values. */
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var reIsUint = /^(?:0|[1-9]\d*)$/;
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/** Used to determine if values are of the language type `Object`. */
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var objectTypes = {
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'function': true,
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'object': true
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};
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/** Detect free variable `exports`. */
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var freeExports = (objectTypes[typeof exports] && exports && !exports.nodeType) ? exports : null;
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/** Detect free variable `module`. */
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var freeModule = (objectTypes[typeof module] && module && !module.nodeType) ? module : null;
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/** Detect free variable `global` from Node.js. */
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var freeGlobal = checkGlobal(freeExports && freeModule && typeof global == 'object' && global);
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/** Detect free variable `self`. */
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var freeSelf = checkGlobal(objectTypes[typeof self] && self);
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/** Detect free variable `window`. */
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var freeWindow = checkGlobal(objectTypes[typeof window] && window);
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/** Detect `this` as the global object. */
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var thisGlobal = checkGlobal(objectTypes[typeof this] && this);
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/**
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* Used as a reference to the global object.
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*
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* The `this` value is used if it's the global object to avoid Greasemonkey's
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* restricted `window` object, otherwise the `window` object is used.
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*/
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var root = freeGlobal || ((freeWindow !== (thisGlobal && thisGlobal.window)) && freeWindow) || freeSelf || thisGlobal || Function('return this')();
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/**
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* Checks if `value` is a global object.
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*
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* @private
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* @param {*} value The value to check.
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* @returns {null|Object} Returns `value` if it's a global object, else `null`.
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*/
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function checkGlobal(value) {
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return (value && value.Object === Object) ? value : null;
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}
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/**
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* Checks if `value` is a valid array-like index.
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*
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* @private
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* @param {*} value The value to check.
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* @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.
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* @returns {boolean} Returns `true` if `value` is a valid index, else `false`.
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*/
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function isIndex(value, length) {
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value = (typeof value == 'number' || reIsUint.test(value)) ? +value : -1;
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length = length == null ? MAX_SAFE_INTEGER : length;
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return value > -1 && value % 1 == 0 && value < length;
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}
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/** Used for built-in method references. */
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var objectProto = Object.prototype;
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/** Used to check objects for own properties. */
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var hasOwnProperty = objectProto.hasOwnProperty;
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/**
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* Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)
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* of values.
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*/
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var objectToString = objectProto.toString;
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/** Built-in value references. */
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var Symbol = root.Symbol;
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/** Used to convert symbols to primitives and strings. */
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var symbolProto = Symbol ? Symbol.prototype : undefined,
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symbolToString = Symbol ? symbolProto.toString : undefined;
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/**
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* Assigns `value` to `key` of `object` if the existing value is not equivalent
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* using [`SameValueZero`](http://ecma-international.org/ecma-262/6.0/#sec-samevaluezero)
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* for equality comparisons.
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*
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* @private
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* @param {Object} object The object to modify.
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* @param {string} key The key of the property to assign.
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* @param {*} value The value to assign.
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*/
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function assignValue(object, key, value) {
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var objValue = object[key];
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if ((!eq(objValue, value) ||
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(eq(objValue, objectProto[key]) && !hasOwnProperty.call(object, key))) ||
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(value === undefined && !(key in object))) {
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object[key] = value;
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}
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}
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/**
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* The base implementation of `_.set`.
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*
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* @private
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* @param {Object} object The object to query.
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* @param {Array|string} path The path of the property to set.
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* @param {*} value The value to set.
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* @param {Function} [customizer] The function to customize path creation.
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* @returns {Object} Returns `object`.
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*/
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function baseSet(object, path, value, customizer) {
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path = isKey(path, object) ? [path + ''] : baseToPath(path);
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var index = -1,
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length = path.length,
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lastIndex = length - 1,
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nested = object;
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while (nested != null && ++index < length) {
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var key = path[index];
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if (isObject(nested)) {
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var newValue = value;
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if (index != lastIndex) {
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var objValue = nested[key];
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newValue = customizer ? customizer(objValue, key, nested) : undefined;
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if (newValue === undefined) {
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newValue = objValue == null ? (isIndex(path[index + 1]) ? [] : {}) : objValue;
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}
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}
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assignValue(nested, key, newValue);
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}
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nested = nested[key];
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}
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return object;
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}
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/**
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* The base implementation of `_.toPath` which only converts `value` to a
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* path if it's not one.
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*
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* @private
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* @param {*} value The value to process.
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* @returns {Array} Returns the property path array.
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*/
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function baseToPath(value) {
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return isArray(value) ? value : stringToPath(value);
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}
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/**
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* Checks if `value` is a property name and not a property path.
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*
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* @private
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* @param {*} value The value to check.
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* @param {Object} [object] The object to query keys on.
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* @returns {boolean} Returns `true` if `value` is a property name, else `false`.
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*/
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function isKey(value, object) {
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if (typeof value == 'number') {
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return true;
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}
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return !isArray(value) &&
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(reIsPlainProp.test(value) || !reIsDeepProp.test(value) ||
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(object != null && value in Object(object)));
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}
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/**
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* Converts `string` to a property path array.
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*
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* @private
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* @param {string} string The string to convert.
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* @returns {Array} Returns the property path array.
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*/
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function stringToPath(string) {
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var result = [];
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toString(string).replace(rePropName, function(match, number, quote, string) {
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result.push(quote ? string.replace(reEscapeChar, '$1') : (number || match));
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});
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return result;
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}
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/**
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* Performs a [`SameValueZero`](http://ecma-international.org/ecma-262/6.0/#sec-samevaluezero)
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* comparison between two values to determine if they are equivalent.
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*
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* @static
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* @memberOf _
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* @category Lang
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* @param {*} value The value to compare.
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* @param {*} other The other value to compare.
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* @returns {boolean} Returns `true` if the values are equivalent, else `false`.
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* @example
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*
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* var object = { 'user': 'fred' };
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* var other = { 'user': 'fred' };
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*
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* _.eq(object, object);
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* // => true
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*
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* _.eq(object, other);
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* // => false
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*
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* _.eq('a', 'a');
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* // => true
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*
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* _.eq('a', Object('a'));
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* // => false
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*
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* _.eq(NaN, NaN);
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* // => true
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*/
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function eq(value, other) {
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return value === other || (value !== value && other !== other);
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}
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/**
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* Checks if `value` is classified as an `Array` object.
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*
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* @static
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* @memberOf _
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* @type Function
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* @category Lang
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* @param {*} value The value to check.
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* @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.
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* @example
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*
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* _.isArray([1, 2, 3]);
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* // => true
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*
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* _.isArray(document.body.children);
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* // => false
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*
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* _.isArray('abc');
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* // => false
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*
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* _.isArray(_.noop);
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* // => false
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*/
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var isArray = Array.isArray;
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/**
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* Checks if `value` is the [language type](https://es5.github.io/#x8) of `Object`.
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* (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)
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*
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* @static
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* @memberOf _
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* @category Lang
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* @param {*} value The value to check.
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* @returns {boolean} Returns `true` if `value` is an object, else `false`.
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* @example
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*
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* _.isObject({});
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* // => true
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*
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* _.isObject([1, 2, 3]);
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* // => true
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*
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* _.isObject(_.noop);
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* // => true
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*
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* _.isObject(null);
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* // => false
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*/
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function isObject(value) {
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var type = typeof value;
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return !!value && (type == 'object' || type == 'function');
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}
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/**
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* Checks if `value` is object-like. A value is object-like if it's not `null`
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* and has a `typeof` result of "object".
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*
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* @static
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* @memberOf _
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* @category Lang
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* @param {*} value The value to check.
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* @returns {boolean} Returns `true` if `value` is object-like, else `false`.
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* @example
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*
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* _.isObjectLike({});
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* // => true
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*
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* _.isObjectLike([1, 2, 3]);
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* // => true
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*
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* _.isObjectLike(_.noop);
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* // => false
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*
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* _.isObjectLike(null);
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* // => false
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*/
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function isObjectLike(value) {
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return !!value && typeof value == 'object';
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}
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/**
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* Checks if `value` is classified as a `Symbol` primitive or object.
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*
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* @static
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* @memberOf _
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* @category Lang
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* @param {*} value The value to check.
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* @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.
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* @example
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*
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* _.isSymbol(Symbol.iterator);
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* // => true
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*
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* _.isSymbol('abc');
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* // => false
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*/
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function isSymbol(value) {
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return typeof value == 'symbol' ||
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(isObjectLike(value) && objectToString.call(value) == symbolTag);
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}
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/**
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* Converts `value` to a string if it's not one. An empty string is returned
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* for `null` and `undefined` values. The sign of `-0` is preserved.
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*
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* @static
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* @memberOf _
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* @category Lang
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* @param {*} value The value to process.
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* @returns {string} Returns the string.
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* @example
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*
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* _.toString(null);
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* // => ''
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*
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* _.toString(-0);
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* // => '-0'
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*
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* _.toString([1, 2, 3]);
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* // => '1,2,3'
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*/
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function toString(value) {
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// Exit early for strings to avoid a performance hit in some environments.
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if (typeof value == 'string') {
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return value;
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}
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if (value == null) {
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return '';
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}
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if (isSymbol(value)) {
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return Symbol ? symbolToString.call(value) : '';
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}
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var result = (value + '');
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return (result == '0' && (1 / value) == -INFINITY) ? '-0' : result;
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}
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module.exports = baseSet;
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