Files
lodash/lodash._baseset/index.js
John-David Dalton a9140d2c8f Bump to v4.0.2.
2018-02-03 19:13:37 -08:00

374 lines
10 KiB
JavaScript

/**
* lodash 4.0.2 (Custom Build) <https://lodash.com/>
* Build: `lodash modularize exports="npm" -o ./`
* Copyright 2012-2016 The Dojo Foundation <http://dojofoundation.org/>
* Based on Underscore.js 1.8.3 <http://underscorejs.org/LICENSE>
* Copyright 2009-2016 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors
* Available under MIT license <https://lodash.com/license>
*/
/** Used as references for various `Number` constants. */
var INFINITY = 1 / 0,
MAX_SAFE_INTEGER = 9007199254740991;
/** `Object#toString` result references. */
var symbolTag = '[object Symbol]';
/** Used to match property names within property paths. */
var reIsDeepProp = /\.|\[(?:[^[\]]*|(["'])(?:(?!\1)[^\\]|\\.)*?\1)\]/,
reIsPlainProp = /^\w*$/,
rePropName = /[^.[\]]+|\[(?:(-?\d+(?:\.\d+)?)|(["'])((?:(?!\2)[^\\]|\\.)*?)\2)\]/g;
/** Used to match backslashes in property paths. */
var reEscapeChar = /\\(\\)?/g;
/** Used to detect unsigned integer values. */
var reIsUint = /^(?:0|[1-9]\d*)$/;
/** Used to determine if values are of the language type `Object`. */
var objectTypes = {
'function': true,
'object': true
};
/** Detect free variable `exports`. */
var freeExports = (objectTypes[typeof exports] && exports && !exports.nodeType) ? exports : null;
/** Detect free variable `module`. */
var freeModule = (objectTypes[typeof module] && module && !module.nodeType) ? module : null;
/** Detect free variable `global` from Node.js. */
var freeGlobal = checkGlobal(freeExports && freeModule && typeof global == 'object' && global);
/** Detect free variable `self`. */
var freeSelf = checkGlobal(objectTypes[typeof self] && self);
/** Detect free variable `window`. */
var freeWindow = checkGlobal(objectTypes[typeof window] && window);
/** Detect `this` as the global object. */
var thisGlobal = checkGlobal(objectTypes[typeof this] && this);
/**
* Used as a reference to the global object.
*
* The `this` value is used if it's the global object to avoid Greasemonkey's
* restricted `window` object, otherwise the `window` object is used.
*/
var root = freeGlobal || ((freeWindow !== (thisGlobal && thisGlobal.window)) && freeWindow) || freeSelf || thisGlobal || Function('return this')();
/**
* Checks if `value` is a global object.
*
* @private
* @param {*} value The value to check.
* @returns {null|Object} Returns `value` if it's a global object, else `null`.
*/
function checkGlobal(value) {
return (value && value.Object === Object) ? value : null;
}
/**
* Checks if `value` is a valid array-like index.
*
* @private
* @param {*} value The value to check.
* @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.
* @returns {boolean} Returns `true` if `value` is a valid index, else `false`.
*/
function isIndex(value, length) {
value = (typeof value == 'number' || reIsUint.test(value)) ? +value : -1;
length = length == null ? MAX_SAFE_INTEGER : length;
return value > -1 && value % 1 == 0 && value < length;
}
/** Used for built-in method references. */
var objectProto = Object.prototype;
/** Used to check objects for own properties. */
var hasOwnProperty = objectProto.hasOwnProperty;
/**
* Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)
* of values.
*/
var objectToString = objectProto.toString;
/** Built-in value references. */
var Symbol = root.Symbol;
/** Used to convert symbols to primitives and strings. */
var symbolProto = Symbol ? Symbol.prototype : undefined,
symbolToString = Symbol ? symbolProto.toString : undefined;
/**
* Assigns `value` to `key` of `object` if the existing value is not equivalent
* using [`SameValueZero`](http://ecma-international.org/ecma-262/6.0/#sec-samevaluezero)
* for equality comparisons.
*
* @private
* @param {Object} object The object to modify.
* @param {string} key The key of the property to assign.
* @param {*} value The value to assign.
*/
function assignValue(object, key, value) {
var objValue = object[key];
if ((!eq(objValue, value) ||
(eq(objValue, objectProto[key]) && !hasOwnProperty.call(object, key))) ||
(value === undefined && !(key in object))) {
object[key] = value;
}
}
/**
* The base implementation of `_.set`.
*
* @private
* @param {Object} object The object to query.
* @param {Array|string} path The path of the property to set.
* @param {*} value The value to set.
* @param {Function} [customizer] The function to customize path creation.
* @returns {Object} Returns `object`.
*/
function baseSet(object, path, value, customizer) {
path = isKey(path, object) ? [path + ''] : baseToPath(path);
var index = -1,
length = path.length,
lastIndex = length - 1,
nested = object;
while (nested != null && ++index < length) {
var key = path[index];
if (isObject(nested)) {
var newValue = value;
if (index != lastIndex) {
var objValue = nested[key];
newValue = customizer ? customizer(objValue, key, nested) : undefined;
if (newValue === undefined) {
newValue = objValue == null ? (isIndex(path[index + 1]) ? [] : {}) : objValue;
}
}
assignValue(nested, key, newValue);
}
nested = nested[key];
}
return object;
}
/**
* The base implementation of `_.toPath` which only converts `value` to a
* path if it's not one.
*
* @private
* @param {*} value The value to process.
* @returns {Array} Returns the property path array.
*/
function baseToPath(value) {
return isArray(value) ? value : stringToPath(value);
}
/**
* Checks if `value` is a property name and not a property path.
*
* @private
* @param {*} value The value to check.
* @param {Object} [object] The object to query keys on.
* @returns {boolean} Returns `true` if `value` is a property name, else `false`.
*/
function isKey(value, object) {
if (typeof value == 'number') {
return true;
}
return !isArray(value) &&
(reIsPlainProp.test(value) || !reIsDeepProp.test(value) ||
(object != null && value in Object(object)));
}
/**
* Converts `string` to a property path array.
*
* @private
* @param {string} string The string to convert.
* @returns {Array} Returns the property path array.
*/
function stringToPath(string) {
var result = [];
toString(string).replace(rePropName, function(match, number, quote, string) {
result.push(quote ? string.replace(reEscapeChar, '$1') : (number || match));
});
return result;
}
/**
* Performs a [`SameValueZero`](http://ecma-international.org/ecma-262/6.0/#sec-samevaluezero)
* comparison between two values to determine if they are equivalent.
*
* @static
* @memberOf _
* @category Lang
* @param {*} value The value to compare.
* @param {*} other The other value to compare.
* @returns {boolean} Returns `true` if the values are equivalent, else `false`.
* @example
*
* var object = { 'user': 'fred' };
* var other = { 'user': 'fred' };
*
* _.eq(object, object);
* // => true
*
* _.eq(object, other);
* // => false
*
* _.eq('a', 'a');
* // => true
*
* _.eq('a', Object('a'));
* // => false
*
* _.eq(NaN, NaN);
* // => true
*/
function eq(value, other) {
return value === other || (value !== value && other !== other);
}
/**
* Checks if `value` is classified as an `Array` object.
*
* @static
* @memberOf _
* @type Function
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.
* @example
*
* _.isArray([1, 2, 3]);
* // => true
*
* _.isArray(document.body.children);
* // => false
*
* _.isArray('abc');
* // => false
*
* _.isArray(_.noop);
* // => false
*/
var isArray = Array.isArray;
/**
* Checks if `value` is the [language type](https://es5.github.io/#x8) of `Object`.
* (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)
*
* @static
* @memberOf _
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is an object, else `false`.
* @example
*
* _.isObject({});
* // => true
*
* _.isObject([1, 2, 3]);
* // => true
*
* _.isObject(_.noop);
* // => true
*
* _.isObject(null);
* // => false
*/
function isObject(value) {
var type = typeof value;
return !!value && (type == 'object' || type == 'function');
}
/**
* Checks if `value` is object-like. A value is object-like if it's not `null`
* and has a `typeof` result of "object".
*
* @static
* @memberOf _
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is object-like, else `false`.
* @example
*
* _.isObjectLike({});
* // => true
*
* _.isObjectLike([1, 2, 3]);
* // => true
*
* _.isObjectLike(_.noop);
* // => false
*
* _.isObjectLike(null);
* // => false
*/
function isObjectLike(value) {
return !!value && typeof value == 'object';
}
/**
* Checks if `value` is classified as a `Symbol` primitive or object.
*
* @static
* @memberOf _
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.
* @example
*
* _.isSymbol(Symbol.iterator);
* // => true
*
* _.isSymbol('abc');
* // => false
*/
function isSymbol(value) {
return typeof value == 'symbol' ||
(isObjectLike(value) && objectToString.call(value) == symbolTag);
}
/**
* Converts `value` to a string if it's not one. An empty string is returned
* for `null` and `undefined` values. The sign of `-0` is preserved.
*
* @static
* @memberOf _
* @category Lang
* @param {*} value The value to process.
* @returns {string} Returns the string.
* @example
*
* _.toString(null);
* // => ''
*
* _.toString(-0);
* // => '-0'
*
* _.toString([1, 2, 3]);
* // => '1,2,3'
*/
function toString(value) {
// Exit early for strings to avoid a performance hit in some environments.
if (typeof value == 'string') {
return value;
}
if (value == null) {
return '';
}
if (isSymbol(value)) {
return Symbol ? symbolToString.call(value) : '';
}
var result = (value + '');
return (result == '0' && (1 / value) == -INFINITY) ? '-0' : result;
}
module.exports = baseSet;