Files
lodash/_baseToString.js
John-David Dalton 52a75b18e4 Bump to v4.16.4.
2016-10-05 19:29:32 -07:00

39 lines
1.2 KiB
JavaScript

define(['./_Symbol', './_arrayMap', './isArray', './isSymbol'], function(Symbol, arrayMap, isArray, isSymbol) {
/** Used as a safe reference for `undefined` in pre-ES5 environments. */
var undefined;
/** Used as references for various `Number` constants. */
var INFINITY = 1 / 0;
/** Used to convert symbols to primitives and strings. */
var symbolProto = Symbol ? Symbol.prototype : undefined,
symbolToString = symbolProto ? symbolProto.toString : undefined;
/**
* The base implementation of `_.toString` which doesn't convert nullish
* values to empty strings.
*
* @private
* @param {*} value The value to process.
* @returns {string} Returns the string.
*/
function baseToString(value) {
// Exit early for strings to avoid a performance hit in some environments.
if (typeof value == 'string') {
return value;
}
if (isArray(value)) {
// Recursively convert values (susceptible to call stack limits).
return arrayMap(value, baseToString) + '';
}
if (isSymbol(value)) {
return symbolToString ? symbolToString.call(value) : '';
}
var result = (value + '');
return (result == '0' && (1 / value) == -INFINITY) ? '-0' : result;
}
return baseToString;
});