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3.1.5-npm-
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3.1.6-npm-
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25b977817b |
@@ -1,4 +1,4 @@
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# lodash v3.1.5
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# lodash v3.1.6
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The [lodash](https://lodash.com/) library exported as [npm packages](https://www.npmjs.com/browse/keyword/lodash-modularized) per method.
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The [lodash](https://lodash.com/) library exported as [npm packages](https://www.npmjs.com/browse/keyword/lodash-modularized) per method.
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@@ -1,4 +1,4 @@
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# lodash.random v3.1.5
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# lodash.random v3.1.6
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The [lodash](https://lodash.com/) method `_.random` exported as a [Node.js](https://nodejs.org/) module.
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The [lodash](https://lodash.com/) method `_.random` exported as a [Node.js](https://nodejs.org/) module.
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@@ -15,4 +15,4 @@ In Node.js:
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var random = require('lodash.random');
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var random = require('lodash.random');
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```
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```
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See the [documentation](https://lodash.com/docs#random) or [package source](https://github.com/lodash/lodash/blob/3.1.5-npm-packages/lodash.random) for more details.
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See the [documentation](https://lodash.com/docs#random) or [package source](https://github.com/lodash/lodash/blob/3.1.6-npm-packages/lodash.random) for more details.
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@@ -35,6 +35,19 @@ var reIsUint = /^(?:0|[1-9]\d*)$/;
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var freeParseFloat = parseFloat,
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var freeParseFloat = parseFloat,
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freeParseInt = parseInt;
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freeParseInt = parseInt;
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/**
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* The base implementation of `_.property` without support for deep paths.
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*
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* @private
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* @param {string} key The key of the property to get.
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* @returns {Function} Returns the new accessor function.
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*/
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function baseProperty(key) {
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return function(object) {
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return object == null ? undefined : object[key];
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};
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}
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/** Used for built-in method references. */
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/** Used for built-in method references. */
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var objectProto = Object.prototype;
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var objectProto = Object.prototype;
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@@ -50,19 +63,6 @@ var nativeFloor = Math.floor,
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nativeMin = Math.min,
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nativeMin = Math.min,
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nativeRandom = Math.random;
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nativeRandom = Math.random;
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/**
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* The base implementation of `_.property` without support for deep paths.
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*
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* @private
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* @param {string} key The key of the property to get.
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* @returns {Function} Returns the new accessor function.
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*/
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function baseProperty(key) {
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return function(object) {
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return object == null ? undefined : object[key];
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};
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}
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/**
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/**
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* The base implementation of `_.random` without support for returning
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* The base implementation of `_.random` without support for returning
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* floating-point numbers.
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* floating-point numbers.
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@@ -142,8 +142,8 @@ function isIterateeCall(value, index, object) {
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* @returns {boolean} Returns `true` if the values are equivalent, else `false`.
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* @returns {boolean} Returns `true` if the values are equivalent, else `false`.
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* @example
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* @example
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*
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*
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* var object = { 'user': 'fred' };
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* var object = { 'a': 1 };
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* var other = { 'user': 'fred' };
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* var other = { 'a': 1 };
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*
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*
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* _.eq(object, object);
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* _.eq(object, object);
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* // => true
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* // => true
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@@ -201,8 +201,7 @@ function isArrayLike(value) {
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* @since 0.1.0
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* @since 0.1.0
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* @category Lang
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* @category Lang
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* @param {*} value The value to check.
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* @param {*} value The value to check.
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* @returns {boolean} Returns `true` if `value` is correctly classified,
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* @returns {boolean} Returns `true` if `value` is a function, else `false`.
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* else `false`.
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* @example
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* @example
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*
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*
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* _.isFunction(_);
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* _.isFunction(_);
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@@ -317,8 +316,7 @@ function isObjectLike(value) {
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* @since 4.0.0
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* @since 4.0.0
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* @category Lang
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* @category Lang
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* @param {*} value The value to check.
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* @param {*} value The value to check.
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* @returns {boolean} Returns `true` if `value` is correctly classified,
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* @returns {boolean} Returns `true` if `value` is a symbol, else `false`.
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* else `false`.
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* @example
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* @example
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*
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*
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* _.isSymbol(Symbol.iterator);
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* _.isSymbol(Symbol.iterator);
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@@ -1,6 +1,6 @@
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{
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{
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"name": "lodash.random",
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"name": "lodash.random",
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"version": "3.1.5",
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"version": "3.1.6",
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"description": "The lodash method `_.random` exported as a module.",
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"description": "The lodash method `_.random` exported as a module.",
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"homepage": "https://lodash.com/",
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"homepage": "https://lodash.com/",
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"icon": "https://lodash.com/icon.svg",
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"icon": "https://lodash.com/icon.svg",
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@@ -1,4 +1,4 @@
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# lodash.range v3.1.5
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# lodash.range v3.1.6
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The [lodash](https://lodash.com/) method `_.range` exported as a [Node.js](https://nodejs.org/) module.
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The [lodash](https://lodash.com/) method `_.range` exported as a [Node.js](https://nodejs.org/) module.
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@@ -15,4 +15,4 @@ In Node.js:
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var range = require('lodash.range');
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var range = require('lodash.range');
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```
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```
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See the [documentation](https://lodash.com/docs#range) or [package source](https://github.com/lodash/lodash/blob/3.1.5-npm-packages/lodash.range) for more details.
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See the [documentation](https://lodash.com/docs#range) or [package source](https://github.com/lodash/lodash/blob/3.1.6-npm-packages/lodash.range) for more details.
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@@ -34,6 +34,19 @@ var reIsUint = /^(?:0|[1-9]\d*)$/;
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/** Built-in method references without a dependency on `root`. */
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/** Built-in method references without a dependency on `root`. */
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var freeParseInt = parseInt;
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var freeParseInt = parseInt;
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/**
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* The base implementation of `_.property` without support for deep paths.
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*
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* @private
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* @param {string} key The key of the property to get.
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* @returns {Function} Returns the new accessor function.
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*/
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function baseProperty(key) {
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return function(object) {
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return object == null ? undefined : object[key];
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};
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}
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/** Used for built-in method references. */
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/** Used for built-in method references. */
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var objectProto = Object.prototype;
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var objectProto = Object.prototype;
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@@ -48,22 +61,9 @@ var objectToString = objectProto.toString;
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var nativeCeil = Math.ceil,
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var nativeCeil = Math.ceil,
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nativeMax = Math.max;
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nativeMax = Math.max;
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/**
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* The base implementation of `_.property` without support for deep paths.
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*
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* @private
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* @param {string} key The key of the property to get.
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* @returns {Function} Returns the new accessor function.
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*/
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function baseProperty(key) {
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return function(object) {
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return object == null ? undefined : object[key];
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};
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}
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/**
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/**
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* The base implementation of `_.range` and `_.rangeRight` which doesn't
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* The base implementation of `_.range` and `_.rangeRight` which doesn't
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* coerce arguments to numbers.
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* coerce arguments.
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*
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*
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* @private
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* @private
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* @param {number} start The start of the range.
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* @param {number} start The start of the range.
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@@ -176,8 +176,8 @@ function isIterateeCall(value, index, object) {
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* @returns {boolean} Returns `true` if the values are equivalent, else `false`.
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* @returns {boolean} Returns `true` if the values are equivalent, else `false`.
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* @example
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* @example
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*
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*
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* var object = { 'user': 'fred' };
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* var object = { 'a': 1 };
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* var other = { 'user': 'fred' };
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* var other = { 'a': 1 };
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*
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*
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* _.eq(object, object);
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* _.eq(object, object);
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* // => true
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* // => true
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@@ -235,8 +235,7 @@ function isArrayLike(value) {
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* @since 0.1.0
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* @since 0.1.0
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* @category Lang
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* @category Lang
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* @param {*} value The value to check.
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* @param {*} value The value to check.
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* @returns {boolean} Returns `true` if `value` is correctly classified,
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* @returns {boolean} Returns `true` if `value` is a function, else `false`.
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* else `false`.
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* @example
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* @example
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*
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*
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* _.isFunction(_);
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* _.isFunction(_);
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@@ -351,8 +350,7 @@ function isObjectLike(value) {
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* @since 4.0.0
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* @since 4.0.0
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* @category Lang
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* @category Lang
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* @param {*} value The value to check.
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* @param {*} value The value to check.
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* @returns {boolean} Returns `true` if `value` is correctly classified,
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* @returns {boolean} Returns `true` if `value` is a symbol, else `false`.
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* else `false`.
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* @example
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* @example
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*
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*
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* _.isSymbol(Symbol.iterator);
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* _.isSymbol(Symbol.iterator);
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@@ -1,6 +1,6 @@
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{
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{
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"name": "lodash.range",
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"name": "lodash.range",
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"version": "3.1.5",
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"version": "3.1.6",
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"description": "The lodash method `_.range` exported as a module.",
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"description": "The lodash method `_.range` exported as a module.",
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"homepage": "https://lodash.com/",
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"homepage": "https://lodash.com/",
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"icon": "https://lodash.com/icon.svg",
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"icon": "https://lodash.com/icon.svg",
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Reference in New Issue
Block a user