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https://github.com/whoisclebs/lodash.git
synced 2026-02-03 16:47:49 +00:00
Bump to v4.1.0.
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@@ -1,11 +1,12 @@
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/**
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* lodash 4.0.2 (Custom Build) <https://lodash.com/>
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* lodash 4.1.0 (Custom Build) <https://lodash.com/>
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* Build: `lodash modularize exports="npm" -o ./`
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* Copyright 2012-2016 The Dojo Foundation <http://dojofoundation.org/>
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* Based on Underscore.js 1.8.3 <http://underscorejs.org/LICENSE>
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* Copyright 2009-2016 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors
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* Available under MIT license <https://lodash.com/license>
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*/
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var root = require('lodash._root');
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/** Used as references for various `Number` constants. */
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var INFINITY = 1 / 0;
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@@ -13,49 +14,6 @@ var INFINITY = 1 / 0;
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/** `Object#toString` result references. */
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var symbolTag = '[object Symbol]';
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/** Used to determine if values are of the language type `Object`. */
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var objectTypes = {
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'function': true,
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'object': true
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};
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/** Detect free variable `exports`. */
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var freeExports = (objectTypes[typeof exports] && exports && !exports.nodeType) ? exports : null;
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/** Detect free variable `module`. */
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var freeModule = (objectTypes[typeof module] && module && !module.nodeType) ? module : null;
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/** Detect free variable `global` from Node.js. */
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var freeGlobal = checkGlobal(freeExports && freeModule && typeof global == 'object' && global);
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/** Detect free variable `self`. */
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var freeSelf = checkGlobal(objectTypes[typeof self] && self);
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/** Detect free variable `window`. */
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var freeWindow = checkGlobal(objectTypes[typeof window] && window);
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/** Detect `this` as the global object. */
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var thisGlobal = checkGlobal(objectTypes[typeof this] && this);
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/**
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* Used as a reference to the global object.
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*
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* The `this` value is used if it's the global object to avoid Greasemonkey's
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* restricted `window` object, otherwise the `window` object is used.
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*/
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var root = freeGlobal || ((freeWindow !== (thisGlobal && thisGlobal.window)) && freeWindow) || freeSelf || thisGlobal || Function('return this')();
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/**
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* Checks if `value` is a global object.
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*
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* @private
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* @param {*} value The value to check.
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* @returns {null|Object} Returns `value` if it's a global object, else `null`.
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*/
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function checkGlobal(value) {
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return (value && value.Object === Object) ? value : null;
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}
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/** Used for built-in method references. */
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var objectProto = Object.prototype;
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