mirror of
https://github.com/whoisclebs/lodash.git
synced 2026-02-04 00:57:48 +00:00
Bump to v4.7.0.
This commit is contained in:
184
debounce.js
184
debounce.js
@@ -7,7 +7,8 @@ define(['./isObject', './now', './toNumber'], function(isObject, now, toNumber)
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var FUNC_ERROR_TEXT = 'Expected a function';
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/* Built-in method references for those with the same name as other `lodash` methods. */
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var nativeMax = Math.max;
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var nativeMax = Math.max,
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nativeMin = Math.min;
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/**
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* Creates a debounced function that delays invoking `func` until after `wait`
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@@ -28,16 +29,17 @@ define(['./isObject', './now', './toNumber'], function(isObject, now, toNumber)
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*
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* @static
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* @memberOf _
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* @since 0.1.0
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* @category Function
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* @param {Function} func The function to debounce.
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* @param {number} [wait=0] The number of milliseconds to delay.
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* @param {Object} [options] The options object.
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* @param {boolean} [options.leading=false] Specify invoking on the leading
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* edge of the timeout.
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* @param {number} [options.maxWait] The maximum time `func` is allowed to be
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* delayed before it's invoked.
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* @param {boolean} [options.trailing=true] Specify invoking on the trailing
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* edge of the timeout.
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* @param {Object} [options={}] The options object.
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* @param {boolean} [options.leading=false]
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* Specify invoking on the leading edge of the timeout.
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* @param {number} [options.maxWait]
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* The maximum time `func` is allowed to be delayed before it's invoked.
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* @param {boolean} [options.trailing=true]
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* Specify invoking on the trailing edge of the timeout.
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* @returns {Function} Returns the new debounced function.
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* @example
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*
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@@ -59,14 +61,12 @@ define(['./isObject', './now', './toNumber'], function(isObject, now, toNumber)
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* jQuery(window).on('popstate', debounced.cancel);
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*/
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function debounce(func, wait, options) {
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var args,
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maxTimeoutId,
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var lastArgs,
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lastThis,
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result,
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stamp,
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thisArg,
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timeoutId,
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trailingCall,
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lastCalled = 0,
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timerId,
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lastCallTime = 0,
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lastInvokeTime = 0,
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leading = false,
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maxWait = false,
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trailing = true;
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@@ -81,92 +81,94 @@ define(['./isObject', './now', './toNumber'], function(isObject, now, toNumber)
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trailing = 'trailing' in options ? !!options.trailing : trailing;
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}
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function cancel() {
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if (timeoutId) {
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clearTimeout(timeoutId);
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}
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if (maxTimeoutId) {
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clearTimeout(maxTimeoutId);
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}
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lastCalled = 0;
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args = maxTimeoutId = thisArg = timeoutId = trailingCall = undefined;
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}
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function invokeFunc(time) {
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var args = lastArgs,
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thisArg = lastThis;
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function complete(isCalled, id) {
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if (id) {
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clearTimeout(id);
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}
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maxTimeoutId = timeoutId = trailingCall = undefined;
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if (isCalled) {
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lastCalled = now();
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result = func.apply(thisArg, args);
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if (!timeoutId && !maxTimeoutId) {
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args = thisArg = undefined;
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}
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}
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}
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function delayed() {
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var remaining = wait - (now() - stamp);
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if (remaining <= 0 || remaining > wait) {
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complete(trailingCall, maxTimeoutId);
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} else {
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timeoutId = setTimeout(delayed, remaining);
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}
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}
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function flush() {
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if ((timeoutId && trailingCall) || (maxTimeoutId && trailing)) {
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result = func.apply(thisArg, args);
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}
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cancel();
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lastArgs = lastThis = undefined;
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lastInvokeTime = time;
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result = func.apply(thisArg, args);
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return result;
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}
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function maxDelayed() {
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complete(trailing, timeoutId);
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function leadingEdge(time) {
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// Reset any `maxWait` timer.
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lastInvokeTime = time;
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// Start the timer for the trailing edge.
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timerId = setTimeout(timerExpired, wait);
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// Invoke the leading edge.
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return leading ? invokeFunc(time) : result;
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}
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function remainingWait(time) {
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var timeSinceLastCall = time - lastCallTime,
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timeSinceLastInvoke = time - lastInvokeTime,
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result = wait - timeSinceLastCall;
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return maxWait === false ? result : nativeMin(result, maxWait - timeSinceLastInvoke);
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}
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function shouldInvoke(time) {
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var timeSinceLastCall = time - lastCallTime,
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timeSinceLastInvoke = time - lastInvokeTime;
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// Either this is the first call, activity has stopped and we're at the
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// trailing edge, the system time has gone backwards and we're treating
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// it as the trailing edge, or we've hit the `maxWait` limit.
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return (!lastCallTime || (timeSinceLastCall >= wait) ||
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(timeSinceLastCall < 0) || (maxWait !== false && timeSinceLastInvoke >= maxWait));
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}
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function timerExpired() {
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var time = now();
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if (shouldInvoke(time)) {
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return trailingEdge(time);
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}
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// Restart the timer.
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timerId = setTimeout(timerExpired, remainingWait(time));
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}
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function trailingEdge(time) {
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clearTimeout(timerId);
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timerId = undefined;
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// Only invoke if we have `lastArgs` which means `func` has been
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// debounced at least once.
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if (trailing && lastArgs) {
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return invokeFunc(time);
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}
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lastArgs = lastThis = undefined;
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return result;
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}
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function cancel() {
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if (timerId !== undefined) {
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clearTimeout(timerId);
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}
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lastCallTime = lastInvokeTime = 0;
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lastArgs = lastThis = timerId = undefined;
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}
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function flush() {
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return timerId === undefined ? result : trailingEdge(now());
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}
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function debounced() {
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args = arguments;
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stamp = now();
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thisArg = this;
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trailingCall = trailing && (timeoutId || !leading);
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var time = now(),
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isInvoking = shouldInvoke(time);
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if (maxWait === false) {
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var leadingCall = leading && !timeoutId;
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} else {
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if (!lastCalled && !maxTimeoutId && !leading) {
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lastCalled = stamp;
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}
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var remaining = maxWait - (stamp - lastCalled);
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lastArgs = arguments;
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lastThis = this;
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lastCallTime = time;
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var isCalled = (remaining <= 0 || remaining > maxWait) &&
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(leading || maxTimeoutId);
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if (isCalled) {
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if (maxTimeoutId) {
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maxTimeoutId = clearTimeout(maxTimeoutId);
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}
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lastCalled = stamp;
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result = func.apply(thisArg, args);
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if (isInvoking) {
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if (timerId === undefined) {
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return leadingEdge(lastCallTime);
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}
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else if (!maxTimeoutId) {
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maxTimeoutId = setTimeout(maxDelayed, remaining);
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}
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}
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if (isCalled && timeoutId) {
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timeoutId = clearTimeout(timeoutId);
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}
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else if (!timeoutId && wait !== maxWait) {
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timeoutId = setTimeout(delayed, wait);
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}
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if (leadingCall) {
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isCalled = true;
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result = func.apply(thisArg, args);
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}
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if (isCalled && !timeoutId && !maxTimeoutId) {
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args = thisArg = undefined;
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// Handle invocations in a tight loop.
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clearTimeout(timerId);
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timerId = setTimeout(timerExpired, wait);
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return invokeFunc(lastCallTime);
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}
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return result;
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}
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