Bump to v4.1.4.

This commit is contained in:
John-David Dalton
2016-04-02 20:16:50 -07:00
parent 4e2d859e65
commit b334d7a573
59 changed files with 537 additions and 3027 deletions

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@@ -1,4 +1,4 @@
# lodash.tostring v4.1.3
# lodash.tostring v4.1.4
The [lodash](https://lodash.com/) method `_.toString` exported as a [Node.js](https://nodejs.org/) module.
@@ -15,4 +15,4 @@ In Node.js:
var toString = require('lodash.tostring');
```
See the [documentation](https://lodash.com/docs#toString) or [package source](https://github.com/lodash/lodash/blob/4.1.3-npm-packages/lodash.tostring) for more details.
See the [documentation](https://lodash.com/docs#toString) or [package source](https://github.com/lodash/lodash/blob/4.1.4-npm-packages/lodash.tostring) for more details.

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@@ -13,61 +13,21 @@ var INFINITY = 1 / 0;
/** `Object#toString` result references. */
var symbolTag = '[object Symbol]';
/** Used to determine if values are of the language type `Object`. */
var objectTypes = {
'function': true,
'object': true
};
/** Detect free variable `exports`. */
var freeExports = (objectTypes[typeof exports] && exports && !exports.nodeType)
? exports
: undefined;
/** Detect free variable `module`. */
var freeModule = (objectTypes[typeof module] && module && !module.nodeType)
? module
: undefined;
/** Detect free variable `global` from Node.js. */
var freeGlobal = checkGlobal(freeExports && freeModule && typeof global == 'object' && global);
var freeGlobal = typeof global == 'object' && global && global.Object === Object && global;
/** Detect free variable `self`. */
var freeSelf = checkGlobal(objectTypes[typeof self] && self);
var freeSelf = typeof self == 'object' && self && self.Object === Object && self;
/** Detect free variable `window`. */
var freeWindow = checkGlobal(objectTypes[typeof window] && window);
/** Detect `this` as the global object. */
var thisGlobal = checkGlobal(objectTypes[typeof this] && this);
/**
* Used as a reference to the global object.
*
* The `this` value is used if it's the global object to avoid Greasemonkey's
* restricted `window` object, otherwise the `window` object is used.
*/
var root = freeGlobal ||
((freeWindow !== (thisGlobal && thisGlobal.window)) && freeWindow) ||
freeSelf || thisGlobal || Function('return this')();
/**
* Checks if `value` is a global object.
*
* @private
* @param {*} value The value to check.
* @returns {null|Object} Returns `value` if it's a global object, else `null`.
*/
function checkGlobal(value) {
return (value && value.Object === Object) ? value : null;
}
/** Used as a reference to the global object. */
var root = freeGlobal || freeSelf || Function('return this')();
/** Used for built-in method references. */
var objectProto = Object.prototype;
/**
* Used to resolve the
* [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)
* [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)
* of values.
*/
var objectToString = objectProto.toString;
@@ -135,8 +95,7 @@ function isObjectLike(value) {
* @since 4.0.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is correctly classified,
* else `false`.
* @returns {boolean} Returns `true` if `value` is a symbol, else `false`.
* @example
*
* _.isSymbol(Symbol.iterator);

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@@ -1,6 +1,6 @@
{
"name": "lodash.tostring",
"version": "4.1.3",
"version": "4.1.4",
"description": "The lodash method `_.toString` exported as a module.",
"homepage": "https://lodash.com/",
"icon": "https://lodash.com/icon.svg",