Bump to v4.1.1.

This commit is contained in:
John-David Dalton
2016-02-02 23:12:34 -08:00
parent dcf84f0e62
commit afaae9f972
588 changed files with 4999 additions and 11596 deletions

View File

@@ -1,4 +1,4 @@
# lodash.invertby v4.1.0
# lodash.invertby v4.1.1
The [lodash](https://lodash.com/) method `_.invertBy` exported as a [Node.js](https://nodejs.org/) module.
@@ -15,4 +15,4 @@ In Node.js:
var invertBy = require('lodash.invertby');
```
See the [documentation](https://lodash.com/docs#invertBy) or [package source](https://github.com/lodash/lodash/blob/4.1.0-npm-packages/lodash.invertby) for more details.
See the [documentation](https://lodash.com/docs#invertBy) or [package source](https://github.com/lodash/lodash/blob/4.1.1-npm-packages/lodash.invertby) for more details.

View File

@@ -1,5 +1,5 @@
/**
* lodash 4.1.0 (Custom Build) <https://lodash.com/>
* lodash 4.1.1 (Custom Build) <https://lodash.com/>
* Build: `lodash modularize exports="npm" -o ./`
* Copyright 2012-2016 The Dojo Foundation <http://dojofoundation.org/>
* Based on Underscore.js 1.8.3 <http://underscorejs.org/LICENSE>
@@ -32,8 +32,51 @@ var reIsDeepProp = /\.|\[(?:[^[\]]*|(["'])(?:(?!\1)[^\\]|\\.)*?\1)\]/,
/** Used to match backslashes in property paths. */
var reEscapeChar = /\\(\\)?/g;
/** Used to determine if values are of the language type `Object`. */
var objectTypes = {
'function': true,
'object': true
};
/** Detect free variable `exports`. */
var freeExports = (objectTypes[typeof exports] && exports && !exports.nodeType) ? exports : null;
/** Detect free variable `module`. */
var freeModule = (objectTypes[typeof module] && module && !module.nodeType) ? module : null;
/** Detect free variable `global` from Node.js. */
var freeGlobal = checkGlobal(freeExports && freeModule && typeof global == 'object' && global);
/** Detect free variable `self`. */
var freeSelf = checkGlobal(objectTypes[typeof self] && self);
/** Detect free variable `window`. */
var freeWindow = checkGlobal(objectTypes[typeof window] && window);
/** Detect `this` as the global object. */
var thisGlobal = checkGlobal(objectTypes[typeof this] && this);
/**
* Used as a reference to the global object.
*
* The `this` value is used if it's the global object to avoid Greasemonkey's
* restricted `window` object, otherwise the `window` object is used.
*/
var root = freeGlobal || ((freeWindow !== (thisGlobal && thisGlobal.window)) && freeWindow) || freeSelf || thisGlobal || Function('return this')();
/**
* Checks if `value` is a global object.
*
* @private
* @param {*} value The value to check.
* @returns {null|Object} Returns `value` if it's a global object, else `null`.
*/
function checkGlobal(value) {
return (value && value.Object === Object) ? value : null;
}
/** Used for built-in method references. */
var objectProto = global.Object.prototype;
var objectProto = Object.prototype;
/** Used to check objects for own properties. */
var hasOwnProperty = objectProto.hasOwnProperty;
@@ -45,7 +88,7 @@ var hasOwnProperty = objectProto.hasOwnProperty;
var objectToString = objectProto.toString;
/** Built-in value references. */
var Symbol = global.Symbol;
var Symbol = root.Symbol;
/** Used to convert symbols to primitives and strings. */
var symbolProto = Symbol ? Symbol.prototype : undefined,

View File

@@ -1,6 +1,6 @@
{
"name": "lodash.invertby",
"version": "4.1.0",
"version": "4.1.1",
"description": "The lodash method `_.invertBy` exported as a module.",
"homepage": "https://lodash.com/",
"icon": "https://lodash.com/icon.svg",