Bump to v4.0.2.

This commit is contained in:
John-David Dalton
2016-01-24 22:41:24 -08:00
parent c033f79116
commit a9140d2c8f
545 changed files with 6999 additions and 2625 deletions

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@@ -1,4 +1,4 @@
# lodash.intersectionby v4.0.1
# lodash.intersectionby v4.0.2
The [lodash](https://lodash.com/) method `_.intersectionBy` exported as a [Node.js](https://nodejs.org/) module.
@@ -15,4 +15,4 @@ In Node.js:
var intersectionBy = require('lodash.intersectionby');
```
See the [documentation](https://lodash.com/docs#intersectionBy) or [package source](https://github.com/lodash/lodash/blob/4.0.1-npm-packages/lodash.intersectionby) for more details.
See the [documentation](https://lodash.com/docs#intersectionBy) or [package source](https://github.com/lodash/lodash/blob/4.0.2-npm-packages/lodash.intersectionby) for more details.

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@@ -1,5 +1,5 @@
/**
* lodash 4.0.0 (Custom Build) <https://lodash.com/>
* lodash 4.0.2 (Custom Build) <https://lodash.com/>
* Build: `lodash modularize exports="npm" -o ./`
* Copyright 2012-2016 The Dojo Foundation <http://dojofoundation.org/>
* Based on Underscore.js 1.8.3 <http://underscorejs.org/LICENSE>
@@ -62,11 +62,11 @@ var objectProto = global.Object.prototype;
var objectToString = objectProto.toString;
/** Built-in value references. */
var _Symbol = global.Symbol;
var Symbol = global.Symbol;
/** Used to convert symbols to primitives and strings. */
var symbolProto = _Symbol ? _Symbol.prototype : undefined,
symbolToString = _Symbol ? symbolProto.toString : undefined;
var symbolProto = Symbol ? Symbol.prototype : undefined,
symbolToString = Symbol ? symbolProto.toString : undefined;
/**
* The base implementation of `_.get` without support for default values.
@@ -541,8 +541,6 @@ function isLength(value) {
* // => false
*/
function isObject(value) {
// Avoid a V8 JIT bug in Chrome 19-20.
// See https://code.google.com/p/v8/issues/detail?id=2291 for more details.
var type = typeof value;
return !!value && (type == 'object' || type == 'function');
}
@@ -624,7 +622,7 @@ function toString(value) {
return '';
}
if (isSymbol(value)) {
return _Symbol ? symbolToString.call(value) : '';
return Symbol ? symbolToString.call(value) : '';
}
var result = (value + '');
return (result == '0' && (1 / value) == -INFINITY) ? '-0' : result;

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@@ -1,6 +1,6 @@
{
"name": "lodash.intersectionby",
"version": "4.0.1",
"version": "4.0.2",
"description": "The lodash method `_.intersectionBy` exported as a module.",
"homepage": "https://lodash.com/",
"icon": "https://lodash.com/icon.svg",