Bump to v4.0.2.

This commit is contained in:
John-David Dalton
2016-01-24 22:41:24 -08:00
parent c033f79116
commit a9140d2c8f
545 changed files with 6999 additions and 2625 deletions

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@@ -1,4 +1,4 @@
# lodash._basepullat v4.0.1
# lodash._basepullat v4.0.2
The internal [lodash](https://lodash.com/) function `basePullAt` exported as a [Node.js](https://nodejs.org/) module.
@@ -15,4 +15,4 @@ In Node.js:
var basePullAt = require('lodash._basepullat');
```
See the [package source](https://github.com/lodash/lodash/blob/4.0.1-npm-packages/lodash._basepullat) for more details.
See the [package source](https://github.com/lodash/lodash/blob/4.0.2-npm-packages/lodash._basepullat) for more details.

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@@ -1,5 +1,5 @@
/**
* lodash 4.0.1 (Custom Build) <https://lodash.com/>
* lodash 4.0.2 (Custom Build) <https://lodash.com/>
* Build: `lodash modularize exports="npm" -o ./`
* Copyright 2012-2016 The Dojo Foundation <http://dojofoundation.org/>
* Based on Underscore.js 1.8.3 <http://underscorejs.org/LICENSE>
@@ -27,6 +27,49 @@ var reEscapeChar = /\\(\\)?/g;
/** Used to detect unsigned integer values. */
var reIsUint = /^(?:0|[1-9]\d*)$/;
/** Used to determine if values are of the language type `Object`. */
var objectTypes = {
'function': true,
'object': true
};
/** Detect free variable `exports`. */
var freeExports = (objectTypes[typeof exports] && exports && !exports.nodeType) ? exports : null;
/** Detect free variable `module`. */
var freeModule = (objectTypes[typeof module] && module && !module.nodeType) ? module : null;
/** Detect free variable `global` from Node.js. */
var freeGlobal = checkGlobal(freeExports && freeModule && typeof global == 'object' && global);
/** Detect free variable `self`. */
var freeSelf = checkGlobal(objectTypes[typeof self] && self);
/** Detect free variable `window`. */
var freeWindow = checkGlobal(objectTypes[typeof window] && window);
/** Detect `this` as the global object. */
var thisGlobal = checkGlobal(objectTypes[typeof this] && this);
/**
* Used as a reference to the global object.
*
* The `this` value is used if it's the global object to avoid Greasemonkey's
* restricted `window` object, otherwise the `window` object is used.
*/
var root = freeGlobal || ((freeWindow !== (thisGlobal && thisGlobal.window)) && freeWindow) || freeSelf || thisGlobal || Function('return this')();
/**
* Checks if `value` is a global object.
*
* @private
* @param {*} value The value to check.
* @returns {null|Object} Returns `value` if it's a global object, else `null`.
*/
function checkGlobal(value) {
return (value && value.Object === Object) ? value : null;
}
/**
* Checks if `value` is a valid array-like index.
*
@@ -42,8 +85,8 @@ function isIndex(value, length) {
}
/** Used for built-in method references. */
var arrayProto = global.Array.prototype,
objectProto = global.Object.prototype;
var arrayProto = Array.prototype,
objectProto = Object.prototype;
/**
* Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)
@@ -52,7 +95,7 @@ var arrayProto = global.Array.prototype,
var objectToString = objectProto.toString;
/** Built-in value references. */
var Symbol = global.Symbol,
var Symbol = root.Symbol,
splice = arrayProto.splice;
/** Used to convert symbols to primitives and strings. */

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@@ -1,6 +1,6 @@
{
"name": "lodash._basepullat",
"version": "4.0.1",
"version": "4.0.2",
"description": "The internal lodash function `basePullAt` exported as a module.",
"homepage": "https://lodash.com/",
"icon": "https://lodash.com/icon.svg",