Bump to v4.1.2.

This commit is contained in:
John-David Dalton
2016-02-16 00:51:03 -08:00
parent afaae9f972
commit a862defba0
135 changed files with 2400 additions and 854 deletions

View File

@@ -1,5 +1,5 @@
/**
* lodash 4.1.1 (Custom Build) <https://lodash.com/>
* lodash 4.1.2 (Custom Build) <https://lodash.com/>
* Build: `lodash modularize exports="npm" -o ./`
* Copyright 2012-2016 The Dojo Foundation <http://dojofoundation.org/>
* Based on Underscore.js 1.8.3 <http://underscorejs.org/LICENSE>
@@ -66,7 +66,8 @@ function checkGlobal(value) {
var objectProto = Object.prototype;
/**
* Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)
* Used to resolve the
* [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)
* of values.
*/
var objectToString = objectProto.toString;
@@ -76,7 +77,7 @@ var Symbol = root.Symbol;
/** Used to convert symbols to primitives and strings. */
var symbolProto = Symbol ? Symbol.prototype : undefined,
symbolToString = Symbol ? symbolProto.toString : undefined;
symbolToString = symbolProto ? symbolProto.toString : undefined;
/**
* Checks if `value` is object-like. A value is object-like if it's not `null`
@@ -84,6 +85,7 @@ var symbolProto = Symbol ? Symbol.prototype : undefined,
*
* @static
* @memberOf _
* @since 4.0.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is object-like, else `false`.
@@ -110,9 +112,11 @@ function isObjectLike(value) {
*
* @static
* @memberOf _
* @since 4.0.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.
* @returns {boolean} Returns `true` if `value` is correctly classified,
* else `false`.
* @example
*
* _.isSymbol(Symbol.iterator);
@@ -127,11 +131,12 @@ function isSymbol(value) {
}
/**
* Converts `value` to a string if it's not one. An empty string is returned
* for `null` and `undefined` values. The sign of `-0` is preserved.
* Converts `value` to a string. An empty string is returned for `null`
* and `undefined` values. The sign of `-0` is preserved.
*
* @static
* @memberOf _
* @since 4.0.0
* @category Lang
* @param {*} value The value to process.
* @returns {string} Returns the string.
@@ -155,7 +160,7 @@ function toString(value) {
return '';
}
if (isSymbol(value)) {
return Symbol ? symbolToString.call(value) : '';
return symbolToString ? symbolToString.call(value) : '';
}
var result = (value + '');
return (result == '0' && (1 / value) == -INFINITY) ? '-0' : result;