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Cleanup _.isEqual.
Former-commit-id: 83dd17b62fc86b870ca44aa4a54387343fd14cb2
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@@ -2610,7 +2610,7 @@ _.isEmpty('');
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<!-- div -->
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### <a id="_isequala-b--callback-thisarg"></a>`_.isEqual(a, b [, callback, thisArg])`
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<a href="#_isequala-b--callback-thisarg">#</a> [Ⓢ](https://github.com/bestiejs/lodash/blob/master/lodash.js#L1449 "View in source") [Ⓣ][1]
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<a href="#_isequala-b--callback-thisarg">#</a> [Ⓢ](https://github.com/bestiejs/lodash/blob/master/lodash.js#L1447 "View in source") [Ⓣ][1]
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Performs a deep comparison between two values to determine if they are equivalent to each other. If `callback` is passed, it will be executed to compare values. If `callback` returns `undefined`, comparisons will be handled by the method instead. The `callback` is bound to `thisArg` and invoked with two arguments; *(a, b)*.
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@@ -3417,7 +3417,7 @@ _.times(3, function(n) { this.cast(n); }, mage);
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### <a id="_unescapestring"></a>`_.unescape(string)`
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<a href="#_unescapestring">#</a> [Ⓢ](https://github.com/bestiejs/lodash/blob/master/lodash.js#L4788 "View in source") [Ⓣ][1]
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The opposite of `_.escape`, this method converts the HTML entities `&`, `<`, `>`, `"`, and `'` in `string` to their corresponding characters.
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The opposite of `_.escape`, this method converts the HTML entities `&`, `<`, `>`, `"`, and `'` in `string` to their corresponding characters.
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#### Arguments
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1. `string` *(String)*: The string to unescape.
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