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@@ -60,9 +60,9 @@ function equalObjects(object, other, bitmask, customizer, equalFunc, stack) {
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}
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// Recursively compare objects (susceptible to call stack limits).
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if (!(compared === undefined
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? (objValue === othValue || equalFunc(objValue, othValue, bitmask, customizer, stack))
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: compared
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)) {
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? (objValue === othValue || equalFunc(objValue, othValue, bitmask, customizer, stack))
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: compared
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)) {
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result = false
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break
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}
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