Add Float64Array even in the non-bizarro test case.

This commit is contained in:
John-David Dalton
2014-07-22 00:52:16 -07:00
parent 653aab2358
commit 133b1151bd
2 changed files with 7 additions and 21 deletions

View File

@@ -409,8 +409,7 @@
return ArrayBuffer;
}()));
var _Float64Array = root.Float64Array;
if (!_Float64Array) {
if (!root.Float64Array) {
setProperty(root, 'Float64Array', Uint8Array);
}
// fake `WinRTError`
@@ -437,8 +436,8 @@
setProperty(Object, 'getPrototypeOf', _getPrototypeOf);
setProperty(Object, 'keys', _keys);
setProperty(objectProto, 'hasOwnProperty', _hasOwnProperty);
setProperty(funcProto, 'toString', _fnToString);
setProperty(objectProto, 'hasOwnProperty', _hasOwnProperty);
setProperty(funcProto, 'toString', _fnToString);
if (_isFinite) {
setProperty(Number, 'isFinite', _isFinite);
@@ -455,13 +454,8 @@
} else {
delete root.ArrayBuffer;
}
if (_Float64Array) {
setProperty(root, 'Float64Array', _Float64Array);
} else {
delete root.Float64Array;
}
delete root.window;
delete root.WinRTError;
delete root.window;
delete funcProto._method;
}());