Bump to v3.2.0.

This commit is contained in:
John-David Dalton
2016-07-29 08:55:51 -07:00
parent 005ee66119
commit 0847978784
157 changed files with 2074 additions and 1403 deletions

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@@ -1,4 +1,4 @@
# lodash._baseassign v3.1.1
# lodash._baseassign v3.2.0
The [modern build](https://github.com/lodash/lodash/wiki/Build-Differences) of [lodashs](https://lodash.com/) internal `baseAssign` exported as a [Node.js](http://nodejs.org/)/[io.js](https://iojs.org/) module.
@@ -17,4 +17,4 @@ In Node.js/io.js:
var baseAssign = require('lodash._baseassign');
```
See the [package source](https://github.com/lodash/lodash/blob/3.1.1-npm-packages/lodash._baseassign) for more details.
See the [package source](https://github.com/lodash/lodash/blob/3.2.0-npm-packages/lodash._baseassign) for more details.

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@@ -1,5 +1,5 @@
/**
* lodash 3.1.1 (Custom Build) <https://lodash.com/>
* lodash 3.2.0 (Custom Build) <https://lodash.com/>
* Build: `lodash modern modularize exports="npm" -o ./`
* Copyright 2012-2015 The Dojo Foundation <http://dojofoundation.org/>
* Based on Underscore.js 1.8.3 <http://underscorejs.org/LICENSE>
@@ -7,12 +7,8 @@
* Available under MIT license <https://lodash.com/license>
*/
var baseCopy = require('lodash._basecopy'),
isNative = require('lodash.isnative'),
keys = require('lodash.keys');
/** Native method references. */
var getOwnPropertySymbols = isNative(getOwnPropertySymbols = Object.getOwnPropertySymbols) && getOwnPropertySymbols;
/**
* The base implementation of `_.assign` without support for argument juggling,
* multiple sources, and `customizer` functions.
@@ -22,81 +18,10 @@ var getOwnPropertySymbols = isNative(getOwnPropertySymbols = Object.getOwnProper
* @param {Object} source The source object.
* @returns {Object} Returns `object`.
*/
var baseAssign = function(object, source) {
function baseAssign(object, source) {
return source == null
? object
: baseCopy(source, getSymbols(source), baseCopy(source, keys(source), object));
};
/**
* Creates an array of the own symbols of `object`.
*
* @private
* @param {Object} object The object to query.
* @returns {Array} Returns the array of symbols.
*/
var getSymbols = !getOwnPropertySymbols ? constant([]) : function(object) {
return getOwnPropertySymbols(toObject(object));
};
/**
* Converts `value` to an object if it is not one.
*
* @private
* @param {*} value The value to process.
* @returns {Object} Returns the object.
*/
function toObject(value) {
return isObject(value) ? value : Object(value);
}
/**
* Checks if `value` is the [language type](https://es5.github.io/#x8) of `Object`.
* (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)
*
* @static
* @memberOf _
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is an object, else `false`.
* @example
*
* _.isObject({});
* // => true
*
* _.isObject([1, 2, 3]);
* // => true
*
* _.isObject(1);
* // => false
*/
function isObject(value) {
// Avoid a V8 JIT bug in Chrome 19-20.
// See https://code.google.com/p/v8/issues/detail?id=2291 for more details.
var type = typeof value;
return type == 'function' || (!!value && type == 'object');
}
/**
* Creates a function that returns `value`.
*
* @static
* @memberOf _
* @category Utility
* @param {*} value The value to return from the new function.
* @returns {Function} Returns the new function.
* @example
*
* var object = { 'user': 'fred' };
* var getter = _.constant(object);
*
* getter() === object;
* // => true
*/
function constant(value) {
return function() {
return value;
};
: baseCopy(source, keys(source), object);
}
module.exports = baseAssign;

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@@ -1,6 +1,6 @@
{
"name": "lodash._baseassign",
"version": "3.1.1",
"version": "3.2.0",
"description": "The modern build of lodashs internal `baseAssign` as a module.",
"homepage": "https://lodash.com/",
"icon": "https://lodash.com/icon.svg",
@@ -17,7 +17,6 @@
"scripts": { "test": "echo \"See https://travis-ci.org/lodash/lodash-cli for testing details.\"" },
"dependencies": {
"lodash._basecopy": "^3.0.0",
"lodash.isnative": "^3.0.0",
"lodash.keys": "^3.0.0"
}
}