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Enhancing _.bind() to support binding constructors ... which you would never, ever want to do.
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@@ -464,15 +464,25 @@
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// Function (ahem) Functions
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// ------------------
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// Reusable constructor function for prototype setting.
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var ctor = function(){};
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// Create a function bound to a given object (assigning `this`, and arguments,
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// optionally). Binding with arguments is also known as `curry`.
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// Delegates to **ECMAScript 5**'s native `Function.bind` if available.
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// We check for `func.bind` first, to fail fast when `func` is undefined.
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_.bind = function(func, obj) {
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_.bind = function bind(func, context) {
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var bound, args;
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if (func.bind === nativeBind && nativeBind) return nativeBind.apply(func, slice.call(arguments, 1));
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var args = slice.call(arguments, 2);
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return function() {
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return func.apply(obj, args.concat(slice.call(arguments)));
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if (!_.isFunction(func)) throw new TypeError;
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args = slice.call(arguments, 2);
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return bound = function() {
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if (!(this instanceof bound)) return func.apply(context, args.concat(slice.call(arguments)));
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ctor.prototype = func.prototype;
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var self = new ctor;
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var result = func.apply(self, args.concat(slice.call(arguments)));
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if (Object(result) === result) return result;
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return self;
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};
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};
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