/**
 * lodash 4.0.2 (Custom Build) <https://lodash.com/>
 * Build: `lodash modularize exports="npm" -o ./`
 * Copyright 2012-2016 The Dojo Foundation <http://dojofoundation.org/>
 * Based on Underscore.js 1.8.3 <http://underscorejs.org/LICENSE>
 * Copyright 2009-2016 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors
 * Available under MIT license <https://lodash.com/license>
 */
var baseSlice = require('lodash._baseslice'),
    get = require('lodash.get');

/** Used as references for various `Number` constants. */
var INFINITY = 1 / 0,
    MAX_SAFE_INTEGER = 9007199254740991;

/** `Object#toString` result references. */
var symbolTag = '[object Symbol]';

/** Used to match property names within property paths. */
var reIsDeepProp = /\.|\[(?:[^[\]]*|(["'])(?:(?!\1)[^\\]|\\.)*?\1)\]/,
    reIsPlainProp = /^\w*$/,
    rePropName = /[^.[\]]+|\[(?:(-?\d+(?:\.\d+)?)|(["'])((?:(?!\2)[^\\]|\\.)*?)\2)\]/g;

/** Used to match backslashes in property paths. */
var reEscapeChar = /\\(\\)?/g;

/** Used to detect unsigned integer values. */
var reIsUint = /^(?:0|[1-9]\d*)$/;

/** Used to determine if values are of the language type `Object`. */
var objectTypes = {
  'function': true,
  'object': true
};

/** Detect free variable `exports`. */
var freeExports = (objectTypes[typeof exports] && exports && !exports.nodeType) ? exports : null;

/** Detect free variable `module`. */
var freeModule = (objectTypes[typeof module] && module && !module.nodeType) ? module : null;

/** Detect free variable `global` from Node.js. */
var freeGlobal = checkGlobal(freeExports && freeModule && typeof global == 'object' && global);

/** Detect free variable `self`. */
var freeSelf = checkGlobal(objectTypes[typeof self] && self);

/** Detect free variable `window`. */
var freeWindow = checkGlobal(objectTypes[typeof window] && window);

/** Detect `this` as the global object. */
var thisGlobal = checkGlobal(objectTypes[typeof this] && this);

/**
 * Used as a reference to the global object.
 *
 * The `this` value is used if it's the global object to avoid Greasemonkey's
 * restricted `window` object, otherwise the `window` object is used.
 */
var root = freeGlobal || ((freeWindow !== (thisGlobal && thisGlobal.window)) && freeWindow) || freeSelf || thisGlobal || Function('return this')();

/**
 * Checks if `value` is a global object.
 *
 * @private
 * @param {*} value The value to check.
 * @returns {null|Object} Returns `value` if it's a global object, else `null`.
 */
function checkGlobal(value) {
  return (value && value.Object === Object) ? value : null;
}

/**
 * Checks if `value` is a valid array-like index.
 *
 * @private
 * @param {*} value The value to check.
 * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.
 * @returns {boolean} Returns `true` if `value` is a valid index, else `false`.
 */
function isIndex(value, length) {
  value = (typeof value == 'number' || reIsUint.test(value)) ? +value : -1;
  length = length == null ? MAX_SAFE_INTEGER : length;
  return value > -1 && value % 1 == 0 && value < length;
}

/** Used for built-in method references. */
var arrayProto = Array.prototype,
    objectProto = Object.prototype;

/**
 * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)
 * of values.
 */
var objectToString = objectProto.toString;

/** Built-in value references. */
var Symbol = root.Symbol,
    splice = arrayProto.splice;

/** Used to convert symbols to primitives and strings. */
var symbolProto = Symbol ? Symbol.prototype : undefined,
    symbolToString = Symbol ? symbolProto.toString : undefined;

/**
 * The base implementation of `_.pullAt` without support for individual
 * indexes or capturing the removed elements.
 *
 * @private
 * @param {Array} array The array to modify.
 * @param {number[]} indexes The indexes of elements to remove.
 * @returns {Array} Returns `array`.
 */
function basePullAt(array, indexes) {
  var length = array ? indexes.length : 0,
      lastIndex = length - 1;

  while (length--) {
    var index = indexes[length];
    if (lastIndex == length || index != previous) {
      var previous = index;
      if (isIndex(index)) {
        splice.call(array, index, 1);
      }
      else if (!isKey(index, array)) {
        var path = baseToPath(index),
            object = parent(array, path);

        if (object != null) {
          delete object[last(path)];
        }
      }
      else {
        delete array[index];
      }
    }
  }
  return array;
}

/**
 * The base implementation of `_.toPath` which only converts `value` to a
 * path if it's not one.
 *
 * @private
 * @param {*} value The value to process.
 * @returns {Array} Returns the property path array.
 */
function baseToPath(value) {
  return isArray(value) ? value : stringToPath(value);
}

/**
 * Checks if `value` is a property name and not a property path.
 *
 * @private
 * @param {*} value The value to check.
 * @param {Object} [object] The object to query keys on.
 * @returns {boolean} Returns `true` if `value` is a property name, else `false`.
 */
function isKey(value, object) {
  if (typeof value == 'number') {
    return true;
  }
  return !isArray(value) &&
    (reIsPlainProp.test(value) || !reIsDeepProp.test(value) ||
      (object != null && value in Object(object)));
}

/**
 * Gets the parent value at `path` of `object`.
 *
 * @private
 * @param {Object} object The object to query.
 * @param {Array} path The path to get the parent value of.
 * @returns {*} Returns the parent value.
 */
function parent(object, path) {
  return path.length == 1 ? object : get(object, baseSlice(path, 0, -1));
}

/**
 * Converts `string` to a property path array.
 *
 * @private
 * @param {string} string The string to convert.
 * @returns {Array} Returns the property path array.
 */
function stringToPath(string) {
  var result = [];
  toString(string).replace(rePropName, function(match, number, quote, string) {
    result.push(quote ? string.replace(reEscapeChar, '$1') : (number || match));
  });
  return result;
}

/**
 * Gets the last element of `array`.
 *
 * @static
 * @memberOf _
 * @category Array
 * @param {Array} array The array to query.
 * @returns {*} Returns the last element of `array`.
 * @example
 *
 * _.last([1, 2, 3]);
 * // => 3
 */
function last(array) {
  var length = array ? array.length : 0;
  return length ? array[length - 1] : undefined;
}

/**
 * Checks if `value` is classified as an `Array` object.
 *
 * @static
 * @memberOf _
 * @type Function
 * @category Lang
 * @param {*} value The value to check.
 * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.
 * @example
 *
 * _.isArray([1, 2, 3]);
 * // => true
 *
 * _.isArray(document.body.children);
 * // => false
 *
 * _.isArray('abc');
 * // => false
 *
 * _.isArray(_.noop);
 * // => false
 */
var isArray = Array.isArray;

/**
 * Checks if `value` is object-like. A value is object-like if it's not `null`
 * and has a `typeof` result of "object".
 *
 * @static
 * @memberOf _
 * @category Lang
 * @param {*} value The value to check.
 * @returns {boolean} Returns `true` if `value` is object-like, else `false`.
 * @example
 *
 * _.isObjectLike({});
 * // => true
 *
 * _.isObjectLike([1, 2, 3]);
 * // => true
 *
 * _.isObjectLike(_.noop);
 * // => false
 *
 * _.isObjectLike(null);
 * // => false
 */
function isObjectLike(value) {
  return !!value && typeof value == 'object';
}

/**
 * Checks if `value` is classified as a `Symbol` primitive or object.
 *
 * @static
 * @memberOf _
 * @category Lang
 * @param {*} value The value to check.
 * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.
 * @example
 *
 * _.isSymbol(Symbol.iterator);
 * // => true
 *
 * _.isSymbol('abc');
 * // => false
 */
function isSymbol(value) {
  return typeof value == 'symbol' ||
    (isObjectLike(value) && objectToString.call(value) == symbolTag);
}

/**
 * Converts `value` to a string if it's not one. An empty string is returned
 * for `null` and `undefined` values. The sign of `-0` is preserved.
 *
 * @static
 * @memberOf _
 * @category Lang
 * @param {*} value The value to process.
 * @returns {string} Returns the string.
 * @example
 *
 * _.toString(null);
 * // => ''
 *
 * _.toString(-0);
 * // => '-0'
 *
 * _.toString([1, 2, 3]);
 * // => '1,2,3'
 */
function toString(value) {
  // Exit early for strings to avoid a performance hit in some environments.
  if (typeof value == 'string') {
    return value;
  }
  if (value == null) {
    return '';
  }
  if (isSymbol(value)) {
    return Symbol ? symbolToString.call(value) : '';
  }
  var result = (value + '');
  return (result == '0' && (1 / value) == -INFINITY) ? '-0' : result;
}

module.exports = basePullAt;
